Graphics Software Engineer
Company: Apple Inc.
Location: Newport Beach
Posted on: June 12, 2021
Are you ready to explore a new technology and product space with
a hardworking and collaborative team? Apple's Technology
Development Group is seeking developers skilled in building high
performance interactive 3D simulation software. This team is
building the core foundational platform for some of Apple's most
advanced technologies including the augmented reality (AR) and
virtual reality (VR) support offered in ARKit and Metal 2. As a
member of our creative organization, you will have a uniquely
rewarding opportunity to craft future products that will delight
and inspire millions of people every single day.
- Good programming skills and knowledge of C++
- Extensive experience with at least one of the graphics APIs
(Metal, OpenGL, Direct3D, Console, etc.)
- 3D math skills (linear algebra).
- Understanding of GPU HW pipeline and experience with GPU
performance analysis and optimizations is a plus
- Ability to work collaboratively to improve architecture and
code is a plus
Apple makes the newest technologies accessible to create amazing
user experiences. You will have the opportunity to develop
prototypes at the state-of-the-art of technology to find the best
experiences for our products. We work closely with Apple's Human
Interface design team to define the next generation of computing.
The candidate for this role will be comfortable working in a
dynamic and creative environment. Engineers are expected to work
quickly and smartly to help determine the viability of ideas and
technologies. You will need a keen understanding of 3D applications
and an ambition to explore a new world of uncharted possibilities.
You will work closely with artists, designers, and engineers to
define and prove new application concepts.
Education & Experience
BS/MS in Computer Science or equivalent experience
Keywords: Apple Inc., Newport Beach , Graphics Software Engineer, Other , Newport Beach, California
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